September 27, 2008

Making of a Five Point star

1. Create a Cylinder on a top view.



2. Go to a modify panel and change the parameters as shown on the image below.
Don't forget to make the object red - 255, 0, 0.




4. With a cylinder chosen right click on it and choose Convert to: Convert to Editable Mesh.



5. On a Modify panel choose Vertex sub-object in Sub-Material menu.



6. Go to a Top View and press Ctrl on your keyboard. Choose every second vertex of a cylinder perimeter by dragging your mouse.
7. Choose select and Uniform scale. Drag chosen vertexes to the center and make it a look like a star.
Important: Do it exactly as shown on image.




8. Go to the Top view to choose the center vertex.
9. Press Ctlr on your keyboard to move to the Front view.
10. Release the Ctlr and Scale it on the Y axle in the Front View.



11. Hit Render (F9)

The star is ready.

August 19, 2008

How to make your object glow

One of my students came to me with a project that included some neon light in her interior.
Since I had no idea how to make a neon effect, I, as always, started the search. Among those simulating the neon effect I ran into this simple tutorial that allows you to Make the object glow.


I did learn the technique and found it really useful while making this Christmas tree.
See how the decorations glow? Nice, huh?

If you'd like to learn how to make such a tree – you are welcome to go to this Making of a Christmas tree tutorial.

Have fun :)